#ifndef UI_H
#define UI_H
#include <stdio.h>
#include <windows.h>
#include "Pipe.h"

typedef struct MyRect{
	int x, y, width, height;
} MyRect;

class Ui
{
	public:
		Ui(Pipe *pipe);
		~Ui();
		friend void test();
	protected:
};

#endif